To load a character, you must first export it from PCGen using the
XML template I provide above. Copy the resulting XML file to any
folder within the "My Documents" on your handheld. Launch the
program. Click the "Open" button located at the upper right
corner of the initial screen. Select your character. Do battle with evil.
If you would like to have a portrait of your character, save it in the
PCGScry folder under the Program Files folder. This folder will be
created the first time you run PCGScry. This bitmap must be an 8-bit
windows bitmap, and it must be 240x250 pixels in size. Otherwise it
won't display properly.
When you exit the program, or load a new character, you will be asked
if you want to save the state of your current character. If you answer
yes, certain bits of information will be stored in a text file on disk
and restored the next time you load the character. This information
includes any temporary stat modifiers you have entered, your current
hit points, your current subdual damage, the number of spells you have
cast of each class and level, the text in the note pad, etc.
To enter a temporary modifier for any of your ability scores, saving
throws, or attack bonuses, just enter a number in the small text box
to the right of each stat. Negative numbers are allowed. Once you
click somewhere outside of the box, the stat will be updated.
To see your full list of attack bonuses for all given attacks in a round,
click on the total attack bonus for either melee or ranged attacks, and
a small popup box will be appear showing the bonus for all attacks.
To cast a spell, click on the spell name in the spell list and click
the "Cast" button. You will be asked to confirm that you
actually want to cast the chosen spell. The text below the spell list
will update each time you click on a spell or cast a spell. To reset
the number of available spell slots you have, click the
"Reset" button on the spells tab.
Note that DM notes are not saved between sessions. If you wish
to save any data from the DM notes page, cut and paste it into the
normal notepad area on the previous tab.
When you exit the program, if you choose to save the state of the
character, two files will be created. They both have the same name
as your character XML file, but different extensions. One has an
extension of .state which stores the state data. The other has an
extension of .notes which stores the notepad text. You can delete
these files, but you will obviously lose the data stored in them.
That's it! Feel free to email me suggestions for additions. Enjoy!