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JHG0 Member
Joined: 22 Dec 2013 Posts: 57
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Posted: Fri Dec 23, 2016 4:35 pm Post subject: Two Requests |
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1) If you could implement the displaying of ground targets (TDM) similar to how vERAM does it, that would be great.
2) Immediate audio source changing (so you don't have to restart the program)
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Ross Developer
Joined: 07 Jul 2005 Posts: 6818 Location: Vermont
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Posted: Fri Dec 23, 2016 4:50 pm Post subject: |
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What do you mean by "similar to how vERAM does it" ?
#2 is already on the list. _________________ Ross Carlson - Developer
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JHG0 Member
Joined: 22 Dec 2013 Posts: 57
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Posted: Fri Dec 23, 2016 5:04 pm Post subject: |
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Ross wrote: | What do you mean by "similar to how vERAM does it" ?
#2 is already on the list. |
Shows aircraft type and destination. When the aircraft is Squawking Mode C and on the wrong code, it shows the wrong code. _________________ Josh Glottmann - ZOA FE
Last edited by JHG0 on Fri Dec 23, 2016 8:57 pm; edited 1 time in total |
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DivineWind New member
Joined: 02 Aug 2015 Posts: 9 Location: Gilroy, CA
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Posted: Fri Dec 23, 2016 5:26 pm Post subject: Pointouts, primary scratchpads, FUSION |
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Hey Ross, I was too lazy to start a new thread so I figured I'd toss it in here, let me know if you want it else where.
For point outs, I feel like function is missing a few concepts like being able to accept a point out and letting the transferring controller know that it's accepted, rejected, or if a handoff is required. This is taken straight out of the FAT SOP:
To approve a point-out: <slew and enter>. The data block will stop flashing, the “PO” will disappear. The
transferring controller’s position symbol will be retained, and the receiving controller’s data block will turn
yellow.
If a point-out is not approved and a handoff is desired: **, < slew and enter>. The data block position symbol
will change to the receiving controller’s symbol, and the transferring controller’s data block will flash, as is in
a normal handoff.
If a point-out is not approved and the receiving controller is unable to accept a handoff: U,N <slew and
enter>. “UN” will flash on the transferring controller’s data block.
Primary scratchpads to share the same cycle with the secondary scratchpad. Departure scratchpads for example could be used for primaries. In addition to departure scratchpads, since new OPD/RNAVs are becoming the norm now, a search pattern for arrival scratchpads as well.
FUSION, might not work since VATSIM won't invest any further for refresh rates.
Last edited by DivineWind on Sat Dec 24, 2016 2:00 pm; edited 1 time in total |
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Ross Developer
Joined: 07 Jul 2005 Posts: 6818 Location: Vermont
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Posted: Fri Dec 23, 2016 5:51 pm Post subject: |
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DivineWind wrote: | Hey Ross, I was too lazy to start a new thread |
Too lazy? Really? The only difference is having to enter a subject ...
Yes, please start a new thread. Having multiple requests tracked in a single thread just gets confusing if there is any discussion about either request.
Also, can you both please add a forum signature with your real names so I know who I'm talking to? _________________ Ross Carlson - Developer
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JHG0 Member
Joined: 22 Dec 2013 Posts: 57
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Posted: Fri Dec 23, 2016 8:57 pm Post subject: |
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I have added a signature.... _________________ Josh Glottmann - ZOA FE |
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DivineWind New member
Joined: 02 Aug 2015 Posts: 9 Location: Gilroy, CA
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Posted: Sat Dec 24, 2016 1:36 am Post subject: |
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I don't like the attention..  |
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JHG0 Member
Joined: 22 Dec 2013 Posts: 57
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Posted: Sat Dec 31, 2016 3:47 pm Post subject: |
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One more request... would it be possible to allow bookmarks to be accessed using the Num Pad? Currently you can only use bookmarks with your main number keys. _________________ Josh Glottmann - ZOA FE |
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Ross Developer
Joined: 07 Jul 2005 Posts: 6818 Location: Vermont
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Posted: Sun Jan 01, 2017 11:32 am Post subject: |
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JHG0 wrote: | One more request... would it be possible to allow bookmarks to be accessed using the Num Pad? Currently you can only use bookmarks with your main number keys. |
That's already fixed in the upcoming version.
For the future, please use separate threads for separate requests or bugs. _________________ Ross Carlson - Developer
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