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Pointouts, primary scratchpads, FUSION

 
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DivineWind
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Joined: 02 Aug 2015
Posts: 9
Location: Gilroy, CA

PostPosted: Sun Dec 25, 2016 2:22 pm    Post subject: Pointouts, primary scratchpads, FUSION Reply with quote

Hey Ross, I was too lazy to start a new thread so I figured I'd toss it in here, let me know if you want it else where.

For point outs, I feel like function is missing a few concepts like being able to accept a point out and letting the transferring controller know that it's accepted, rejected, or if a handoff is required. This is taken straight out of the FAT SOP:
To approve a point-out: <slew and enter>. The data block will stop flashing, the “PO” will disappear. The
transferring controller’s position symbol will be retained, and the receiving controller’s data block will turn
yellow.
If a point-out is not approved and a handoff is desired: **, < slew and enter>. The data block position symbol
will change to the receiving controller’s symbol, and the transferring controller’s data block will flash, as is in
a normal handoff.
If a point-out is not approved and the receiving controller is unable to accept a handoff: U,N <slew and
enter>. “UN” will flash on the transferring controller’s data block.


Primary scratchpads to share the same cycle with the secondary scratchpad. Departure scratchpads for example could be used for primaries. In addition to departure scratchpads, since new OPD/RNAVs are becoming the norm now, a search pattern for arrival scratchpads as well.

FUSION, might not work since VATSIM won't invest any further for refresh rates.
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